There are probably others but these are the main things that are dragging down the experience of this game. Sixth it takes way too long for that rocket to build and can be easily destroyed with a sniper rifle or a rocket launcher from a distance making you have to go through the work of getting 100 metals again. Fifth there is no real way to speed up the game (besides random events and rocket constructions) to make the game still have some action when there are 2 - 8 players left. That doesn't happen in rocket royale, you will immediately die and have no chance to come back into the game even if your teammate saves the day a microsecond after you are killed. Fourth is that typically in other battle royale games players will go down upon their health reaching 0 if they have their squad alive. Third there is no added bonus to head shots (as far as i am concerned) which could make the firefights more skill based rather than holding a button down. ![]() (Depending on rarity) which could either make a firefight last up to 7 seconds or just kill you instantly. Secondly the guns are either way too weak or too incredibly strong. – Armory items that are not owned have been moved to the new “shop” screen.Firstly the aim assist is so good to the point where you hardly have to aim by locking your crosshair into their chest if you are looking at their hit box. ![]() – New monster to transform into! (rocket royale mode). – Added 3 new hammers, 3 backpacks, 3 characters. – New creative mode! Create your island or play with friends at their creative islands! This is first version which we will improve and extend based on play tests and suggestions.
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